Tetris was originally a game program written by Alexey Pajitnov, a former Soviet scientist, in his spare time and released on June 6, 1984. It is said that the game author loves tennis the most, so he combined it with the Greek word tetra (meaning 'four') to create the word 'tetris'. He then began to provide authorization to various game companies, resulting in the phenomenon of large-scale distribution of software on various platforms.
One of the charms of Tetris is that it combines simple game rules with profound strategicity. Players not only need to make decisions based on the current shape, but also need to plan how to place the next block. This makes the game highly repeatable, and both novices and veteran players can find fun in it.
In addition, the music of Tetris also adds a lot of charm to the game. In particular, the soundtracks in some classic versions, such as 'Tetris Theme A', adapted from the Russian folk song 'Korobeiniki', have become iconic melodies in the hearts of players around the world. Its rhythm and tense game progress perfectly match, enhancing the player's gaming experience.
Tetris is not only entertainment, but also has been proven to have certain benefits for the human brain. Studies have shown that playing Tetris can enhance the brain's spatial perception, logical thinking, and hand-eye coordination. In addition, the constant challenges and instant feedback mechanism in the game can stimulate the secretion of dopamine, allowing players to feel a sense of accomplishment and satisfaction.
Some studies have also pointed out that playing Tetris can help relieve stress. The immersive feeling of the game allows players to temporarily forget the troubles in daily life, enter a 'flow' state, and focus on solving problems in the game.
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